![]() ![]() Everything feels expressly tailored for the format this is about as far from a lazy port as could be imagined. CRUSADER KINGS 3 REVIEW UPGRADERather than a flavor pack targeted at one area like March's Northern Lords, this feels like a flavor upgrade to everyone.Radial menus make key categories and options not only easily accessible but clearly identifiable from a distance, while making your way through character or option screens – weighing up potential spouses, for instance, or sending gifts to increase another’s opinion of you – is comfortably mapped to the D-Pad. Cultures also have pillars, which determine things like whether they're warlike, courtly, or spiritual, and tenets, which can unlock new military units, allow you to adopt a more Romanized military structure, or even ignore attrition in steppe areas for your nomadic conquerors. Nothing's stopping you from creating, say, a Varangian realm with Norse heritage that speaks a Slavic or Greek language. Every culture now has a heritage and a language group, which can be related or not. CRUSADER KINGS 3 REVIEW PATCHThe other big change coming with Royal Court and its accompanying patch is a rework of the culture system to make it fully customizable, like religions were at launch. The tension this introduces between domestic and military spending is a great check on some of the snowballing that could happen for experienced Crusader Kings players, especially when you die and have to split the realm (and its taxes) between multiple heirs. But the opposite is true if you're very powerful and can't keep up appearances. Exceeding expectations by having a very lavish court as a modest realm comes with significant bonuses to your domestic stability. But the main way to increase it is to pour the kingdom's treasury into amenities like food and lodgings. Depending on how large and powerful your realm is, you'll be expected to keep up a certain level of grandeur, which can come from finding, commissioning, and displaying artifacts. There are even minor court events that can pop up while your Hold Court action is on cooldown, but they default to a neutral option if you don't attend to them after some time, so you can take a look at them if you're not busy but aren't forced to when you have a lot on your plate.Ībout those servants, though. In fact, it's fully possible to play Crusader Kings 3 without going to war now, and I rarely felt like I'd run out of things to do. My favorite thing about this system is that it reinforces the idea that a king or queen has more responsibilities than merely deciding where to go to war next. Maybe guests are complaining about the wait to get their water glasses refilled and want you to hire more servants. Perhaps two of your powerful vassals are having a disagreement, and siding with neither of them will just make them both angry. The other is holding court, which can be done every five years and presents you with three dilemmas you are expected to rule on. First, you can display artifacts, such as a house banner and legendary weapons that can be found, stolen, or even made custom for you by new artisan characters. ![]()
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